DoorDash
As part of the "Never Leave the Game" campaign, we've fully developed a simulated game in Unreal Engine, complete with a dynamic feature: a dasher delivering food directly into the game. This innovative concept was conceived by Miketeeve Agency and brought to life through our collaboration.
Visual Effects CGI
2021
VFX
Assets Production
Enviroments
Cinematics
Real Time VFX
Game Development
Concept
Character production
Animation
Rigging
DoorDash
As part of the "Never Leave the Game" campaign, we've fully developed a simulated game in Unreal Engine, complete with a dynamic feature: a dasher delivering food directly into the game. This innovative concept was conceived by Miketeeve Agency and brought to life through our collaboration.
Real Time
2021
VFX
Assets Production
Enviroments
Cinematics
Real Time VFX
Game Development
Concept
Character production
Animation
Rigging
DoorDash
As part of the "Never Leave the Game" campaign, we've fully developed a simulated game in Unreal Engine, complete with a dynamic feature: a dasher delivering food directly into the game. This innovative concept was conceived by Miketeeve Agency and brought to life through our collaboration.
Visual Effects CGI
2021
VFX
Assets Production
Enviroments
Cinematics
Real Time VFX
Game Development
Concept
Character production
Animation
Rigging






The Set Up
With a clear vision for the camera motion within the game, we curated various elements from the Unreal Marketplace and incorporated assets from Megascan, seamlessly integrating them into Unreal Engine. The actor cast for the role will guide the face tech capture process, ensuring their performance is faithfully replicated in the game. This collaboration enhances realism, making the in-game character more immersive for players.

The Set Up
With a clear vision for the camera motion within the game, we curated various elements from the Unreal Marketplace and incorporated assets from Megascan, seamlessly integrating them into Unreal Engine. The actor cast for the role will guide the face tech capture process, ensuring their performance is faithfully replicated in the game. This collaboration enhances realism, making the in-game character more immersive for players.

The Set Up
With a clear vision for the camera motion within the game, we curated various elements from the Unreal Marketplace and incorporated assets from Megascan, seamlessly integrating them into Unreal Engine. The actor cast for the role will guide the face tech capture process, ensuring their performance is faithfully replicated in the game. This collaboration enhances realism, making the in-game character more immersive for players.










Let's work
together
Let's create something beautiful together! At AXIOM VFX, we believe in collaboration to bring your unique vision to life. Get in touch and let's get started!
Let's work
together
Let's create something beautiful together! At AXIOM VFX, we believe in collaboration to bring your unique vision to life. Get in touch and let's get started!
Let's work
together
Let's create something beautiful together! At AXIOM VFX, we believe in collaboration to bring your unique vision to life. Get in touch and let's get started!
Headquarters
Austin, Texas (USA)
Valencia (ESP)
Headquarters
Austin, Texas (USA)
Valencia (ESP)
©2023 AXIOM VFX, INC
Headquarters
Austin, Texas (USA)
Valencia (ESP)
©2023 AXIOM VFX, INC